Go Time Is Close

Its getting close folks…..This mornings doctors visit found the mama dialated to 3 cm. Doc Lloyd says within the week, I bet Benjamin is here this weekend.

Countermoves is proud to announce that it is now part of the Sourceforge Open Source Community. A new site is being hosted on the Sourceforge servers to facilitate distribution of the Countermoves publications, several mailing lists and discussion forums, game development collaboration tools and a host of other services which will make interaction between the game developers, players and readers more efficient.

You can find the new Workspace, News, Message Forums, Files section on the navigation bar near the top of the new Countermoves page.

Countermoves is proud to announce that it is now part of the Sourceforge Open Source Community. A new site is being hosted on the Sourceforge servers to facilitate distribution of the Countermoves publications, several mailing lists and discussion forums, game development collaboration tools and a host of other services which will make interaction between the game developers, players and readers more efficient.

You can find the new Workspace, News, Message Forums, Files section on the navigation bar near the top of this page.

Updates Updates

Microgame Design Contest News

The deadline for judgng has been pushed back to Aug 15th 2002. The sheer amount of great games submitted has left more than a few judges needing more time to fully report on the games. So if you have not already, pick up one, some or all of the games at the MDC2002 Games Warehouse, play them, and write up a judges report to send in (send them to mdc2002@wsmf.org ). The reports can be as short (rate them by the numbers) or as verbose as you want, but everyone will help the game designers not only win prizes but tune up thier games to be even better.

Countermoves Zine News

The last issue (vol 2 iss 2) really took a lot of work to do up and so we have revamped our outlook for future issues. Rather then trying to put out WarandPeace sized issues we will work to put out more regular issues which will be easier for folks to print out and distribute.

Yes I got carried away with Issue 2, I admit it. I went color crazy and insert crazy and drove my wife crazy. Thankfully the voice of reason sat me down and told me what i need to do..that is focus on the goal of what the zine is supposed to be. It is supposed to be a way to get cool games to as many people as possible via a geurilla distribution system. Putting out big assed glossy looking affairs may be cool for the ego but horrible for the goal.

So we scale to realistic proportions and my wife stops glowering at me every time I talk about stappling centered evenings.

Have I mentioned lately how much I love Heather? Well I do, shes such an amzing kid.
Dont belive me? Just ask her . Shes the cute one at the bottom of the pics.


http://groups.yahoo.com/group/microgamesdesigncontest2002/files/

The Microgame Design Contest 2002 is a place for game developers to show off thier Iron Chef Game Design skills and for game players to judge the works.May 1st 2002 is the deadline for geame developers for entering games, and then the real fun starts…judging. Here is a list of the games you can playtest and judge. Deadline for judging is June 1st 2002.

BlitzCommander -A microgame representing Operational Level Warfare during World War 2 by J. Pardeck

Glider-Pit Gladiators 2002-A microgame of ancient aerial combat by Joe Scoleri

Harvest The Wind– A microgame of tactical combat in the 19th Century American West by David Allen

Leetown and Elkhorn Tavern– A microgame of the the Civil War battles in Leetown and Elkhorn Tavern Arkansas by James Acerra

Operation Whirlwind -A microgame of the situation in Budapest in November 1956 by Brian Train

Richthofen WWI Air Combat Car -by Michael Maners

Search Diver– Search Diver is a microgame involving dive planning and underwater search by David H. Allen

Steel And Crystal -A solo microgame of conquest in a fantasy land by Gottardo Zancani

WarpQuest -An abstract microgame system that depicts goal driven scenarios by Lloyd Krassner and the WarpSpawn Crew

WarpSkirmish -An abstract microgame system that utilizes a mix of board, card, dice and unit elements to create a system with chess-like strategy, fog-of-war uncertainty and module expandability by Lloyd Krassner and the WarpSpawn Crew

Way Of The Warrior

A solo microgame system to simulate small tactical war operations by Gottardo Zancani

The Gallery Of BennyHannah Higgins

Friday was the day mother and child went in for the latest round of family photographs. The process was mindblowing. Seeing our kid unfold on the ultrasound screen was like watching some bizzare mix of shows from The Learning Channel, Science Fiction Channel and a Fellini Film.

A little explanation about the name BennyHannah. If the critter is a boy his name will be Benjamin Wallace, if it is a girl then her name will be Hannah Kathleen. Up until Friday we have been calling the kid BennyHannah. After the pictures…well you tell us what you think.

Here are a few of the highlights…

  • The Face Off
  • The Face Off (with subtitles)
  • The 2001 Shot
  • Kicked Back
  • The Backflip
  • Boy or Girl? You Be The Judge
  • Hack your Garmin eTrex

    There are a number of ways to modify the handy little GPS unit that the TeamWSMF has equiped themselves with.
    First off you will need a cable to hook your PC to your eTrex. The Dingos from downunder have a great page showing the possibilities for getting the cable. This .cz based eTrex Fan page will show you how to make your own cable.

    The next stop should be an upgrade of your firmware from Garmin’s site, if you need to rev up to the lattest version.

    Then there are the hacked firmwares. These add features like new map symbols.
    You can also find kits to make your own modifications to the firmware. Careful with that axe Eugene, the unit you turn into a worthless pile of plastic just might be your own. Messing with firmware hacks always has its dangers, so measure twice cut one.

    The Palm —- eTrex Connection
    Take a handy eTrex GPS unit, most any old Palm Pilot and link them togther with a cable and what do you get?
    With these apps for the Palm you can grab the data from your eTrex and have your Palm show you movable maps, routes, traces, and all sorts of views of where you are and just where you are going.
    There are apps made just for the eTrex to allow the Palm to store tons of data that you can move into the eTrex’ limited memory when you need it.

    Most of the apps do not require the lattest or greatest Palm units, most will run on the older ones that you can pick up on the cheap.

    We did our first weeknight Geocache, this time with Heather as our GPS toting navigator. She did real well and even found the cache. I included a picture of her showing off her find.

  • 02/25/02 – Beginners “No Brainer”

  • Geocrazy Weekend

    Dawn, the baby to be and I took off this weekend to finaly try out our new eTrex GPS unit. It was the first time we have gone Geocaching and man did we ever have a blast.

    From late Friday afternoon till early evening on Sunday we were out in the Big Red Beast finding various geocaches from as far northwest as Astoria, down past Canon Beach, deep into the trials on hiway 26 and in various spots in between. Here is a list of the spots with descriptions and even some pictures.

  • 02/22/02 – I Hate I-5 XII (Gee Creek) (Washington)
  • 02/22/02 – Brady Hill
  • 02/23/02 – Astoria Colum
  • 02/23/02 – Gerassimos
  • 02/23/02 – Arch Cape
  • 02/24/02 – Youngs River Falls
  • 02/24/02 – Sunset Hiway Marker
  • 02/24/02 – Wolrds Largets Sitka Tree
  • 02/24/02 – The Left Handed Band Saw
  • 02/24/02 – Where Four Counties Meet
  • Countermoves Zine Volume 1 Issue 1

    is available for printing, distributing and sharing

    in the File section of the Countermoves site

    One month and a load of news to tell.

    Two Zinelettes have been released to the public.

  • The first is of Lloyd Krasner’s Malta Convoy. a great little solo dice simulation of the hard won naval mission.

  • The second is of the Countermoves Generic Microgame Engine. This is the core rules to create just about any microgame you can think of. An example gameworld is included. Expect to see lots more CGME gameworlds and gamesets in future zines and zinelettes.

    The draft of our first issue of the Zine is now complete and getting its final workover. The public release is expected on 12/22/01. The issue is 34 pages packed full of games, articles and variants. Its amazing how fast this issue came about. Issue 2 is already getting material.